'At that time we were talking about a Wii port and I was begging people - no, we can't just port to the Wii, it's not going to work. And it'd be awfully nice if we could focus on one platform. 'It's burned in my brain - Graham Hopper pulled me into my office one day and said 'What does it take to deliver on the goals we have for this product? And I said, well, you need enough time and enough money to be competitive.
'The reality is that we started Wii development in 2008, but before that we were a PC, PS3, and 360 title,' said Spector. Epic Mickey was originally in development for PC, PS3 and Xbox 360, Warren Spector told Official Nintendo Magazine.